Accordingto Klosterman, humans use the judgment and perception of others tocomprehend their true nature. I agree with the author’s statement.Nobody truly knows who he or she is. We are replicas, just like inTheSims. On many occasions, I feel that my life is not real. The Sims makesit simple to understand this somewhat false reality. The media is avideo game that allows the players to do things similar to whatsomeone can accomplish in his or her actual life. To win, you justhave to ensure that the character does not get depressed. I agreewith Klosterman’s observation that the game feels personal, as itmakes me see myself in another character.
Lifefeels uncontrollable at times “Darkness … imprisoning me… allthat I see, absolute horror. I cannot live, I cannot die, trapped inmyself my body is my holding cell. I am the master, and I am thepuppet” (Klosterman 19). The author has felt it all, and stillcannot understand who he is without using the opinion of thirdparties. He can only sit there and let the invisible power controlhis life. It does feel like a trap without an escape. We just allowlife to move without knowing why things happen. Everything that Iknow about myself, I have learned it from other people. So knowingexactly who I am is impossible. I am a recreation of the peoplearound me. I know I am beautiful or not because people have informedme so.
Throughoutour lives, we simulate each other and act like characters in a videogame. The Billy Sam essay asks, “WHO AM I? OR (PERHAPS MOREACCURATELY) WHO ELSE COULD BE ME” (Klosterman 19)? It is a questionthat one can ask him or herself during the quiet moments. We, thehumankind feel like players, and someone is under control. We have noability to be in charge of the reality and, sometimes, we can onlyhope some super power will give the positive results we want.
WhenKlosterman writes, “I’ve never met anyone I’d classify asself-aware” (p. 19), he fathoms very well that no one can describehim or herself. However, since we cannot formulate our story from thebeginning, the people we interact with help us to recognizeourselves. When I look at people around me, I agree we simulate eachother. When someone is regarded as tough, they act so. They will dotheir best to prove so, and they seem to exaggerate their efforts. Itis the human nature, and I agree with Klosterman that such people arejust following what is perceived as their character.
Klostermanexplains, fascinatingly, about The Sims. It brings out a realizationthat everything that happens in life is planned. In my life, I planand hope to do things, but I do not have the power to control whatwill happen tomorrow. He discusses sensitive issues and explains themin a humorous way.
Asimulated mind can only respond positively when you make it happy.Who told us what is good or bad? We are models of what we have beenshown to be the best. Only good things can make us happy, and we willnot accept anything not regarded as so. However, I know simulationhas made my life enjoyable. Furthermore, I love expensive things,therefore, I do not agree with Klosterman’s statement, “But thesimple truth is that I don’t need that kind of luxury in my life”(p. 23). Living without my car, a house and, most of all, a deluxebed is not a viable idea to me. I not only buy lavish items, but alsolive the best life possible. I am more like SimChuckwho is not ready to forgo magnificence.
Thereality is, we are simulations and work hard to sustain relationshipssuccessfully. Though sometimes I grapple with the conception and feeldisturbed by the idea of my life being illusory in a way, I stillmove on. It will not give a tough time.
Klosterman,Chuck. “The Sims.” Sex,Drugs, and Cocoa Puffs.Sex, Drugs, and Cocoa Puffs: A Low Culture Manifesto. New York:Simon & Schuster. 2003. Print. 19-27.